Read here

DES06 | The Brand System

Six design jobs, one brand. A poster, a package, a feed ad, an editorial spread, a thumbnail and a slide that read…

9 lessons

Read here

DES05 | The Design Types

A poster is read from four metres. A feed ad is read in one second. An editorial spread is read for four…

7 lessons

Read here

DES03 | Type Rules

Type is where AI images fall apart, and where designers spot an amateur in one second. This course fixes both: the type…

7 lessons

Read here

DES02 | Colour That Sells

Colour is the fastest tell between amateur and professional AI output. This course locks it down: the palette lock and 60-30-10, temperature…

7 lessons

Read here

DES01 | The Design Behind the Prompt

The first course in the DES series: design itself, taught inside the prompt. Seven rules that fix most AI images: hierarchy, composition,…

7 lessons

Read here

DAS25 | The Material Figure Engine

Tiny figures made of water, leaves, and dewdrops, moving with real physics. Water people playing kick-ups, leaf dancers on golden water, a…

7 lessons

Read here

DAS24 | Flova UGC Ad Machine

Turn one product photo into a finished UGC ad, a product poster, and A/B hook variants inside Flova, the AI video agent.…

3 lessons

Read here

DAS22 | Brushstroke to Life

Paint a single brushstroke and watch a full scene bloom and animate from it. Learn the exact two-tool workflow using GPT Image…

6 lessons

Read here

DAS21 | Comic Book Engine

Most AI comics fall apart by page three. The face drifts, the outfit changes, the hero stops looking like the hero. This…

4 lessons